

Better yet, you’ll get insight into the existing lore of The Outer Worlds.
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You’ve got to crack the case of what really happened at a “deserted” science outpost, and your employer has personal ties to the disaster. Without spoiling the major players, this DLC is part family drama, part corporate villainy. You’re going to want to keep a backup save. I was excited to see what it was building up to and how my final who-gets-screwed choice might shake out. That’s not to say goofing off takes precedence over the critical path – Peril on Gorgon‘s five-hour-ish quest is one of The Outer Worlds‘ better setups. This forsaken asteroid is surprisingly lush and marauder-filled. Obsidian has a way of drawing out empathy – and getting me to scour every square inch of every last room for random junk. I don’t know the guy, and I don’t care about him in the grand scheme, but I couldn’t let him be. Moments after touching down on Gorgon, a blaring evacuation message droned on endlessly, and after talking with a nearby trader who had long since learned to accept the racket, I made it my mission to find a way to shut it down. Chatting up every person in sight continues to be my main draw. Combat isn’t necessarily a strong suit – I didn’t feel a ton of pushback until near the end of Peril on Gorgon – but that’s kind of okay. Like the main storyline, the characters, dialogue, and vibrant alien landscapes are the high points.
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If you don’t have an endgame save file ready to go or you’re otherwise looking to jump into Peril on Gorgon with a fresh character (never a bad idea in a multiple-choice Obsidian adventure), you’ll need to finish Radio Free Monarch, one of the first several main quests in the base game, to access the DLC. The Outer Worlds: Peril on Gorgon (PC, PS4, Xbox One) I didn’t expect to have this easy of a time slipping back into this feel-bad universe. Because this is The Outer Worlds, you don’t just get a simple invite to Gorgon – you’re sent a detective’s severed arm with a recording. The first of the two story expansions is Peril on Gorgon, an intriguing corporate mystery set on a semi-abandoned asteroid that begins with an unexpected delivery. The Outer Worlds is a kooky sci-fi world I want to explore more of, and while I think (and hope) an eventual sequel could be a home-run, for now, Obsidian Entertainment is expanding Halcyon with DLC.
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Along the way, you'll find new science weapons, new perks, new armour and variations, and an increased level cap.ĭowling's announcement also confirmed that both expansions and The Outer Worlds itself will be optimised for the Xbox Series X, and we'll update you when Obsidian shares more information on this.Don’t forget to bring your detective pipe Olivia Ambrose, the former head of the project and her mother. Five years later, you're sent into this mess by Minnie Ambrose to look for Dr. It seems the same has happened here: Spacer's Choice abandoned the site, but it's still half-occupied by marauders and SubLight contractors. The Gorgon asteroid was the site of Spacer's Choice research into Adrena-Time, which proved unsuccessful after tests revealed side-effects such as "extreme aggression" and "delusional behaviour." The planets of The Outer Worlds are littered with the remains of similar sites, where corporations tried to push forwards and colonise areas before withdrawing and abandoning them. Dowling has now detailed a little more about the DLC. The first DLC, Peril on Gorgon, was only revealed recently as part of July's Xbox 20/20 event. Both options will offer a 10% discount for Xbox Game Pass members. Murder on Eridanos will launch next year, for the same price as Peril on Gorgon: £11.99/$14.99, or £19.99/$24.99 as part of the Expansion Pass.

From the title, however, it seems we'll finally get to travel to Eridanos one of the four locked planets which remain inaccessible on the game's map even after completing the main story. Over on the latest Xbox Wire post, Mikey Dowling, director of communications at Obsidian Entertainment, confirmed that the second expansion will be titled Murder on Eridanos, but that the Board had "forcibly threatened" him to "focus on Peril on Gorgon", and as such, he couldn't yet give any details about this second DLC.
